Showing posts with label outlaw star. Show all posts
Showing posts with label outlaw star. Show all posts

Saturday, August 20, 2011


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    Howdy everyone; it's another Saturday and that means it's time for another art update.  Before I begin, you'll probably notice that this one will be shorter on the text than usual.  That's because I'm actually finding it harder to get the energy to talk about these lol.  Between actually working on these pictures (which over the past week's meant neglecting some of them and figuring out how to dramatically streamline my process to set up an environment where these pictures can get done in roughly a day or two, as it should be ;) and life in general, there isn't enough time to devout anymore in writing up a bunch of stuff for these uploads.  I'm just getting more into the set of working to actually get stuff done nowadays, so everything here is pretty much on some level of near completion...almost everything...


If this looks like she has a facial cleaning mask on, then I've succeeded.

    First up is my current work on Suzuka.  This one got neglected later on the past couple of days, so there hasn't been as much done as there should be.  However I'm likely going to take a day out to work solely on it, and get her done then.  Possibly early next week on Monday..in fact I might just do that w/ all three of these.  Take one day out for a few hours and just finish them..should work that...

    Okay anyhow, the picture itself really needs to be injected w/ a bit more life, and the colors and value mapping needs to get done as well.  At this point I've gotten the process streamlined to a point where this should be finished faster than I originally thought, just keeping fingers crossed everything holds up well.

Probably needs a little glaze of some Burnt Sienne-ish color...

    Like Suzuka my cloud painting's gone unworked on the later half of this week.  But, I still managed to inject some color in there, to where it's a bit closer to the source image.  All I have to really do is blend a bit more in most spots and add in the effects, and it should be done.  But, chances are I'll hold off until Suzuka's finished to tackle this one.

Still a ways to go, but at least it can get done much faster now

    This Poison picture managed to surprise me w/ it's original size.  @ the moment it's practically life-sized, and this version imaged here takes a hit as a result of the resizing I had to do and the compression of the JPEG format.  Actually, I've been wondering if it's best to scale down the image size period, but if this scale-down has proven anything it's that there might be too much data in the original to scale down too small before producing some ugly aliasing and artifacts.  As for work on the pic itself, yesterday it came to my attention I was moving WAY too slowly on this, so I've begun moving at fuller blast and it's paying off big time.  I'll get some more done on her Sunday but put off until Wednesday to get the bulk of the rest finished :)

     Actually, this whole "slowness" deal has always been a problem for me.  I've always been very meticulous about minute little details.  That in itself isn't bad, but something felt wrong about me tackling that level of precesion right off the bat.  In other words, I don't think I've been tackling my pictures w/ the right amount of "energy".  Ever since I revamped my drawing process those have been coming along much faster than usual from basic concept to realization (inking is another matter; I could get inks done much faster now but I have another idea for doing them which would require a printer w/ working cartridges, as far as inking digital work, given I lack a tablet and wouldn't dare use a mouse for something like inking), but I didn't bother to take the same effor w/ the painting.  And yesterday, when I was yet again going through meticulous stuff w/ Poison, I thought "this is boring.  Let's bring some ENERGY!".

       At that moment I recalled an article of a traditional artist who said that some of the most expressive stuff utilizing all the possible variety of tools and techniques available to the artist.  They mentioned, for instance, that the first few stages of a painting should be where the energy is exploding, perfection be damned.  Let loose and refine later on.  Well,..it wasn't *quite* like that, but all the same.  I had been doing the opposite even w/ these digital paintings, and it just wasn't feeling right.  So, at least on some level, I agree w/ that notion and I've been pressing fuller tilt on at least Poison since, which has resolved my eagerness and confidence.  That fits my mindset just fine, b/c I actually DON'T like spending a long time on these pieces; the onset of new ideas tends to draw away my interest of old ones pretty quickly so it's best to fufill them to their peak in the short while they hold my attention.


Lol, it's like Chop Shop Master Onion meets Mr. Potato Head!

      Righties...so that'll complete it for me as far as today's concerned.  I'll likely spend some time catching up on games and watching a few films, or just visit a good friend.  In the meantime, and until next week, I hope everyone does their best to find some enjoyment and stride in their pursuits.  I'll be back w/ something Wednesday, and finally put an end to this WIP madness next weekend and maybe let crack on a few other pictures in the wings.  So until then, take care and prosper.  Catch 'ya all next time; l8r :)

      

Saturday, August 13, 2011

SatAft Update

 

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     Good Saturday afternoon everyone; just a while ago I fired up Super Mario World again.  I'm still oddly stuck on the level w/ the koopa wizard, but I figured it would be smart to try and find an earlier point to rack up extra lives, which I did.  So now I have triple the starting number of lives and the two spots before "that" level are pretty easy (barring any daredevil stunts that get me killed in the most stupid of ways imaginable), so I hope I can finally get it done and move on to the newer areas of the game.

     But of course, the real reason I'm here is to post up some more artwork.  Before that, though, I'd like to state a re-evaluation of my practices on my deviantART.  Basically, I'm just deciding to keep my current stuff on my account, and let it be.  Those pieces helped me in some way or another and they should stay there as a result.  Anybody who turns away a part of their past feeling that through simply ignoring it they can move on and get better, is a puppet's fool.  At least in my case, there is no reason to get rid of those pictures onto another account.  The gallery isn't bloated and it might be nice seeing the progression that's been made.

   Okay, so now we can get to the pics.  I'll keep it short this time b/c I'm probably gonna be needing time to work on these and begin a couple of others today while I try to relax, but as always, we do things pretty informatively here ;)


     Are they waves, or are they clouds?  Is it life, or is it death?  Is it good, or is it evil?"...please don't ask questions like that xD.  I should confess that I'm a big fan of clouds, and all things nature.  There's something innate about it all that attracts me; clouds in particular, puzzle me for how much form they can seem to have, despite being of no physical form to speak of.  They can take on complex shapes and yet seem to be created w/ no care but that of a whim, seemingly so quick to outpace the design of anything man could ever dream or hope to create.  It's pretty crazy, and one night probably this time last week I was rummaging through some pics of clouds I pulled off the internet, and this one here...


   .....interested me a lot.  I haven't tried doing any "epic" scenery as of yet so I've decided to give it a try w/ this one, using that photo as an inspiration reference. 

     There's really not too much more I can say about it.  Would probably be finished by now if it were the only piece being worked on, but that's never the case x3.  Anyway, I'll have it wrapped up by middle of next week, tho it won't get uploaded until the following weekend.


 "Out with the old..."


    Speaking of being done soon, I have the same goal to complete this Suzuka picture as soon as possible.  But you see, when I was working on it this past Tuesday, I...just didn't feel it.  You know, that *feeling*, that it was going as it should.  As I said before, I'm pretty new to digital art and am just transferring what I know traditionally to it, so it's taken a little longer than expected to come up w/ a working process that both suits my comfortability and allows for some flexibility to get energetic.

      I've only only recently gotten a grip on working w/ some preferred brushes through just 'feeling' what they're good for, and when to cut back and switch to a different one.  I could probably be using more brushes surely, but I'd rather stick w/ a small selection b/c it's easier to keep track of.  It wasn't just the use of brushes and layers getting used to, tho; I also needed to understand the use of color both in regards to digital art and in general a bit more.  That's likely to be something ongoing, but from figuring out some stuff I've been able to figure out how to better get a final image w/ the depth and range of colors I have in my head.


 
"...and in with the new..."

     Unfortunately,..well, somewhat unfortunately, it means I started on the Suzuka picture again from scratch the following Wednesday, making some big adjustments.  The good thing is it's going much faster than the old version was, which is good b/c a deal's more work has to get done in comparison.  That's alright tho; as long as the final product achieves what I'm aiming for, it's all well and good :)

     As a result of all this, what I have here is pretty rough and definitely hasn't gotten to the good stuff yet, but it's a solid foundation that determines a work's real strength.  This whole process, is certainly interesting, if there were any way to describe it.

     That'll do it for today; I'm gonna be starting the Poison picture later too, but after that I'd like to maybe draw a dude xD?!?  Seriously, I haven't drawn one in forever, so maybe it's about time.  I already got some sketches for Garuda (SFEX), whom I've always admired (just 'cuz he looks awesome; certainly not for his evilness), so that seems like a good bet.  I really just want to be pretty diverse in what I do, thematically speaking.  There are a lot of artists I like who could probably be typecasted in one or two areas.  I understand having a 'familiar ground' to tread to is important b/c it shows you have a distinct taste and keep consistent.  But at the same time, I fear growing stagnant or accused of being a one-trick pony, and I do have a natural interest in many things.  Guh, maybe it just comes down to figuring out how to best present those interests in what's being done...or I probably shouldn't even worry about this, amirite?

      Okay, that's all for now, seriously.  I have fried rice to cook (and red pepper overdose to indulge in).  I'm definitely gonna beat at least one wizard's ass today.  Alrighty everyone, I'm out; take care and stay awesome.  L8r :)

Saturday, August 6, 2011

SatMorn Update

    
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     It's Saturday again, and you know what *that* means!  Finally somewhat of a break xD.  But before I go and do any recreational activities (and it feels really good outside at the moment; perfect breeze, sun's up, just enough clouds in the sky...watching my step before this becomes some poem) or wind down on some gaming goodness needing to be goodified, I'm here to post up some more progress on a couple of artwork pieces.

     Before that, though, I do feel the need to mention that I cancelled the Valkyrie comission w/ the client between Thursday night and Friday morning.  Thankfully they did not take it too hard and I even said that if and when I feel up to that again, they can reinstate the request and I'll likely do it.

   However it has donned on me the past couple of weeks that this was NOT the proper time to start comissions.  I had been working w/ this client for a while actually, when in truth I maybe shouldn't have.  I say "maybe" b/c doing those pictures for them helped expand my skill reach, and likely helped give the motivation to begin my own push for self-improvement again.  On the other hand, I probably kept changing styles and direction w/ each piece, which isn't so much a sign of being daring as it was a sign of being very unsure on even basic fundamentals like anatomy, perspective and the properties of the tools I was using.

     So yeah,..that was then xD.  I've been focusing very hard on improving in all the fundamentals and pushing myself to try harder each time, and it feels as though I might finally be producing some results that are living up to what I want to do.  As I say, art is a continuously evolving process of improvement and experimentation; I can never be sure if I've settled into a "groove", and when that does happen I have to be careful not to get too comfortable or else the boredom and complacentness begins to settle in.

     For now I'm feeling just the right balance is there, and would like to keep it that way.  As for the "commission" stuff, well it's like I told that client; maybe sometime in September.  There would still need to be a lot done in terms of setting prices, some payment model etc, but at this point I'm really more concerned w/ producing good enough work to get some publishing, maybe w/ a few magazines, books or comics.  Commissions can be set to the side in the meantime.

   Alright, so enough of the boring stuff eh?  Let's get to it...


    I said I'd be giving Poison a shot and am living up to that tease.  First off I have to say 'damnit' to Ono and Harashi-san for forcing Ikeno to make a Poison so sexy.  Or maybe I should say slutty..those are some *really* short shorts after all.  Secondly I have to say 'hell yes thank 'ya!' to Ono and Harashi-san for forcing Ikeno to make a Poison so sexy.  Or maybe I should say slutty...those are some--ah, well, you get the idea x3.

    She's an enigmatic character despite being so flamboyant, but you could say I was only going for some sexiness here and not much more.  I definitely wanted to show off her glutes in this, since that's what recently attracted me to the character.  Hmm...'exxaggerate' her glutes his maybe more like it.  For anyone worrying that her holiest of holies is getting a squeeze too tight into cameltoe territory, keep in mind it's kinda more like a skirt those jeans are now.  Or atleast are supposed to be..they might need to look more skirt-like.

    I've been trying to find a balance between my influences for a while now, and this Poison pic is sort of an evolution in that regard.  Talking about a "style" isn't really relevant; it's just a reflection of what I've been learning for a long time now and am managing to put into practice.  What others make of it is on their hands.  I just want her to look hot xD.  Painting hasn't started on her yet; I haven't even settled on a palette or color scheme/mood, but tomorrow looks alright to get that done.  And from there hopefully it won't be much time to finish.


      If it's not a problem, can we divert for a second?  Up above is a sort of "test" I've been doing to see how certain elements would mesh together in terms of the art.  The drawing itself is of a character named Anubis from the really old anime series Ronin Warriors; he was my favorite character in the show :).  Anyway, I've been trying to get a better grasp of color, shading, and lighting and just sorta used this old picture as a test to see how my manipulation w/ certain painting and brush techniques would work out in combination w/ line art.  The palette I drew the main colors from is about the same as the one I'm using for Suzuka, minus the skin, which I made a more unsaturated, deeper color.  So far I'm really just doing this to see if my understanding on color saturation and temperature is on-point, although I wouldn't call the coloring on his face near finished :S. 

     Specifically, since I want a more realistic style in general, I have to adapt to more realistic rules of lighting.  I come from a traditional background and that will always shape my view on color, which is a very good thing.  A while ago I read up on some stuff speaking of how the temperature of a light source can affect the shadow of objects contained in its range.  I think the general rule is, in real life, the way colors and light works in that regard is that brighter, saturated colors (on the rainbow scale) absorb more light while darker, 'purer' (unsaturated, is what I'm trying to say) colors reflect more light.

     This is immensely interesting, as we also know that brighter colors reflect heat while darker colors absorb heat, so there's maybe a proportional relationship between a color, it's saturation level, and the amount of light it absorbs being counter to the amount of heat it absorbs.  If I can keep this in mind while painting, I maybe can finally break past some of the color and lighting barriers I feel have been keeping me on lock for some time..though I still need take many other things into consideration.  Honestly, a topic like this is too in-detail to talk about in a post like this, but I just needed to get that out there, it's been on my mind like forever and will be there for all the same.

"Nevermind the orange streak there...working on it..."

    Okay, so w/ that in mind maybe this Suzuka picture can be seen in a different way..or not x3.  So far the painting is still in the other stages, as is the blending.  The blending is actually very tricky; I want the colors to still stay clear and somewhat present, but too much blending will start making things murky.  Maybe this piece has an Impressionists tone going for it right now?  Truly I wouldn't know; I've only been trying to work w/ color and blending in a way that feels good and by some chance it is going in this direction x3.  I don't even know much about Impressionist art, so maybe that's worth reading into in the near future as well.

   Regardless I think I'm starting to get a solid grasp on how to shape the rest of this picture, so now it just comes down to how soon it can be done.  Being the way things are, I'm in no rush to speed through this piece unless I'm being very careful along the way (I've barely been touching the Undo button except when the mouse gets super-screwy when I lay a stroke, and most of the actual painting is being done on one layer...yeah, that's more traditionalist habits carrying over).

    That appears to be all I got for this week; well, there are other pictures around but I don't feel ready to show anything about 'em just yet ;).  Their time will come, surely.  Meanwhile I just want everyone to enjoy their weekend so they're refreshed for next week.  Do what 'ya gotta do, basically.  I'm off to have some fun (well, wash clothes and cook lunch, then fun) for now, and next week I'll part some words on that crappy movie I saw (sad really; the prequel was pretty awesome).  L8r out everyone.

Saturday, July 30, 2011

SatAft Update

  
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    What's up people?  I FINALLY managed to beat that bastard Mongolor in the Tower of Hera.  Man, what an annoying boss.  Something felt terribly off about him compared to the other two bosses..it didn't help that the sword was about the length of a broken toothpick.  And to add insult to injury, you get the Master Sword right after that.  Well, I have that now, the witch stuff and something that looks like the Triforce symbol from Ocarina of Time...wow I suck at naming shit lol.

   Anyway, the reason I'm here is to post up a new picture.  I'll post up my current work on Poison tomorrow (maybe), but for today I'll be showing what I managed to get done on Suzuka over the past two days.  Actually, before getting to that, I'd like to take the moment to mention that the OS and Valkyrie painting I had been posting here for some time now are both on hold. 

  The OS picture (w the three girls and Jim) was really just a freak exercise in getting used to outlining and shading w/ a marker/pen again.  Certainly, it's been a huge help.  I will most likely finish it this week in-between much newer pieces.  As for Valkyrie, the painting is just hanging on hold while I come to grips w/ "something" (it's a heavy thought; better saved for much later in some other entry).  In the meantime, what I'll try doing is paint the character again, but this time I'll use Corel.  "Huh?", you ask.  "But that's a digital program!"....read on...



   Suzuka here, as you can likely guess, is being painted in Corel.  I got the program a few days ago and spent the bulk of the first half of this week learning how it worked, seeing the strength of the brushes and the mixer tool, and making test color palette sets, that sort of stuff.  I probably didn't get to painting her until Wednesday.  So far I'm just adapting what I would do by hand to the computer screen, and it's going pretty well.  There's no doubt about this: this will be my companion in all future art pieces, for sure (though I would like to use the paints again).
  
    While I'm still familiarizing myself w/ the program, it hopefully won't take too long.  I'll also be getting a jump on painting the Poison one sometime next week, or at least come up w/ a color palette for it. Between them it's off to get a couple more ink cartridges; the printer has been out of stock on both for about a year :S.  And more computer paper...yeah...

    So tomorrow, I'll put up the lines for the Poison pic...most likely.  I'm actually more inlined to wait until at least the base painting has been done, and that should only take a day or so.  So if it's not up tomorrow you know for sure I'll post something of it next weekend.  And by that time, I'll have Suzuka and Valkyrie (in yet another unsurprising revamp xD) done.  The time of the WIPping boy is almost done people, just be patient.

    I'm out for now; take care and keep kickin' it.  L8rz.

Sunday, July 24, 2011

Sunday Afternoon

 
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Sunday Afternoon Updates

  'Nathernoon there, me fellows (please excuse the brokenness, this is my attempt at proper English, and I must admit...it's gone sour very fast).  I managed to make it out to that club I mentioned previously w/ my sister, but suffice to say I have that post in another spot; you can click here to read up on it if you wish, and when I get a copy of the photo taken I'll post it up here.  Needless to say, it was very awesome and just what I needed to relieve some stress that had been building up; a few more stints in Zelda and Snatcher and I should be just about refreshed to tackle some major progress on art projects for the next five days.

   Speaking of art, as promised I'm here to post some updates.  I know I said I'd stop w/ all the WIPs, and I'm trying to stick to that.  But for the time being, until I get into a groove where I'm more focused on one single piece instead of several big pieces concurrently (and until where, for some of those pictures, I ingrain what I learn into my head where it becomes routine knowledge), doing a single WIP until they're done leaves too big a dry spell.  So I'll do a once-a-week sort of update on multiple pieces, and if there's any time I skip doing that, it's the signal I'm focusing on one piece only and it'll be done much faster as a result of that.




    First off, I'll start w/ a new WIP.  No it's not the Poison one; I'll probably begin drawing her today and I have a very solid idea w/ her in mind (could actually end up doing two copies).  This one is something I started doing so as to overcome weaknesses I quickly realized in my other OS piece (which I'll get to shortly).

    Most critically, I noticed that atleast Melfina and certainly Suzuka were not looking as "on-point" to their official image.  I could just bullshit and say I altered some details for my sake, but the truth is I should've studied them a bit better beforehand.  Now, I'm doing a three-piece picture of the three females (Aisha too) so as to get something closer to their official designs.  It was also a good excuse in doing some better portraits.  Still need to finish them all up; I'm considering either inking them raw or doing some flat paints and then inking them, leaning towards the latter @ the moment.  We'll see when we get to it, I suppose.


    The Valkyrie commission is coming along..ever-so-slowly.  Despite so much having been done, there's still so much more to get completed, it honestly does intimidate me at times.  Doesn't help I'm exploring ever-more-complicated processes and implementing them on the fly, as the time taken to study, conceptualize and understand those things eats into the time actually spent painting.

   But it's like I said; glad my client is so loose in their finish date.  I don't want them to be disappointed in the final work and I really want to use this piece to exponentially improve in every single way, so hopefully a couple extra weeks won't be asking for much before it's done.  If anything, any future pictures on this level should be done much faster, as I'll already be familiarized w/ the techniques by then (though really, I always try some new twist in everything anyhow xD).


    Here's some further work on the original OS picture.  Even w/ the complaints I had earlier, I realize it's a good opportunity to practice line weighing and shading to conceptualize a full, finished piece, so I'll be finishing it as soon as able.  Suzuka is basically "done", so I have mainly Melfina and most especially Aisha and Jim (lol @ Jim...lol @ him!) to finish up, again worrying that the black marker doesn't dry up.

    In any case, I'll be using what little cash I have right now to pick up at least a couple others from Micheal's if that does happen (or closer..doubt Wal-Mart sells Prismacolors tho :S).  Certainly, this one'll be finished this week I can't see it taking any longer than Wednesday, even if switching btwn it and the other pictures.

    I'm just about done here for today, and hope you all enjoyed the progress pictures so far.  Before I go, I'll simply reiterate on my dA reshuffling plan in getting the old pictures out.  If in case I haven't said so here, I'll be creating a shadow account there to host the older pieces, as my current account will just host the most recent work within about a three-month time span, in addition to what are the strongest pieces (could span from any length of time really). What I'm also considering, though, is just dropping off dA altogether until the fall, so even when those pictures (and others) are completed I won't be uploading them there until about the second week of September.  I can use that time to focus on other 'more important' things, like fine-tuning what pics I have and looking into constructing a portfolio, not to mention look for jobs I can post for.  Everything else should fall in place from there.

    So again, I hope you all enjoyed the pictures; please look forward to some FINISHED work later this week, maybe some random sketches I crap out in the meantime, and further progress on what couldn't be completed by the time I come back.  Stay awesome and enjoy life to its fullest; see 'ya next time.  L8r.

Saturday, July 16, 2011

Saturday Morning Updates


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  What's up everyone?  Today I have some more WIPs (oh, as usual, the dredgery x3); I can only roughly gauge out how much longer it'll take both, but I'll try keeping the updates from here on to a minimum.  Let's not waste any time then, shall we?...



  First, Valkyrie.  The progress so far is about to the halfway point of the finish.  I went ahead and added in much more detail for pretty much everything, basing it around the concept that I'd be using this layer to represent texture, shape and solid definition.  Henceforth, that's the same reason I have not done the same w/ the sword, gown, and skin; these things do not have normally solid textures or hard definitions; they are more subtle and dependent more on the effect of light.  So the next round of painting will involve carrying that concept throughout the whole piece, using more values and pushing around the hues a little in thinner glazes to (hopefully) achieve a softer and more realistic look.  I say hopefully b/c-like almost everything else in this piece-I'm learning as I go.

  Actually, yesterday I had a major fuck-up with the hair, getting the values all wrong and contemplating if I should just let it slide or re-block it.  The former would've been a dick move, but the latter had me worried simply b/c I didn't wan to EVER layer the paint on so thick for one step, worrying about cracking.  To my surprise, taking the latter route has benefited the picture immensely.  Her hair is closer to what it should've been the first time, and the paint layed down extremely well w/ no cracking (and maybe just minimum chipping).  Even so, I think for future pieces I'll use some gesso on the ground to support this technique better in the future.




  This one here is being done moreso for myself and possibly portfolio reasons (depending on how well it turns out) than a client.  The characters are-from left to right-Suzuka, Melfina, Aisha and Jim, from the 1998 anime Outlaw Star.  I remember OS coming on Toonami way back in the day, I must've been in middle school, certianly.  Didn't give it the time of day then due to being so infused into DBZ, but it's easy to tell that it's aged much better than Akira Toriyama's epic (though, given they're quite different in so many ways, that isn't too fair to say).  I've really been enjoying this show recently and wish I had watched it sooner, but that's alright.  Now I can do these awesome fanartz!!

  Since it's summertime, I just wanted to take the three leading ladies and the easiest male pushover and do something fun and tropical w/ them.  Although, the excessive shading might be at odds w/ a supposedly "lightweight" and "fun, tropical" theme...but atleast there's an ocean above and fish swimming!  See?!?  They're riiiiigggggghttttttt...........there!  Lolz; seriously though, I took this one up as an opportunity to sharpen my pure lining and shading skills, which have gotten complacent the past few months.  I haven't tried a drawing this shading-heavy in a few years, actually :S.  It's also been a good excuse to use up whatever amount of black marker I have left..in fact the only reason this one might take longer than it should is solely b/c of that marker drying up at the halfway point (though I hope that doesn't happen) delaying the finish.  The other colors are okay atm though.  I just don't want Aisha to find out my little confession involving the black marker...she's gonna have a fit w/ me taking so long xD.

  Well there you go peoples; I won't be posting anything else on Valkyrie for another week or so, and w/ any luck I should have the Outlaw Star piece done by middle of next week.  So to my fellow artists out there, I wish you the best in your pursuits and don't let frustration knock 'ya down; it's just an invitation to try harder ;).  Take care you all and have a gr8 week; l8r.

Thursday, June 30, 2011

Current WIP: Valkyrie

  

  What's up everyone?  Won't keep you for long, however I figured it upon myself to put up a quickie for the current painting I am working on for a dear loyal client of mine.  It's the character Valkyrie from Namco's series of games, and don't blame yourself if you don't know her...I didn't know of her much either until I got hit up for this picture.



   I won't be talking much about this one, but I will post up WIPs for when most of coloring is done, and then a final piece when the picture is done.  I'll just say I had to restart this one four times before getting this particular rendition, but it was more than worth it.  Also been merging my coloring, painting, and drawing theories and tests into working btwn this and a couple other pieces, but this will be the first one to test how much has been gained in such a short amount of time.

   Funny enough, the client doesn't know this is the version I'm going w/...I think I'll keep this ver. as a surprise until it's done.  Compared to what they THINK they're getting, though, this one's much better and more focused (although, it's nowhere near finished yet).

  Keeping w/ the art themed topics, I'm going to be purchasing some more tubes of paint from Dickblick over the next few days.  I've been very tempted to at least try picking up some oil pastels, but the results I've been getting w/ acrylics is enough for me.  My studies on color theory and mixing are what are pushing me to get these paints, but w/ them I should be set for anything.  Also, since the art process is becoming much more streamlined, I can probably do away w/ other things I felt I needed before.  Feels good to finally be back on track, w/ a fully clear head :)

  That's it for now; I'll jump back sometime l8r in the week to chat about Beserk and Outlaw Star, two very good examples of their respective genres, and muse over some classics I've been playing.  Stay awesome everyone; l8r.